Thursday, April 12, 2012

Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

This book/disk program is a guide which shows the reader how to develop and produce commerical quality, real-time, 3-D animations. Using Borland C++ compiler and BASM assembler as a programming platform, this is for intermediate level programmers interested in producing 3-D games.
Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

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Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk

Flights of Fantasy: Programming 3d Video Games in C++/Book and Disk




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